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  • What we do
  • Development of creative talents
  • Integrated education for creativity and STEAM

Integrated education for creativity and STEAM

We closely study, investigate and analyze learning environments in schools in order to support the development of education policies related to creativity, STEAM, and convergence education according to the changing environment of the future society, contributing to the development of future talented individuals

Current status of teacher research group operations

  • Creative experiential
				activities Practical Teacher
				Research Group 20
  • Sustainable development
				education Practical Teacher
				Research Group  30
  • STEAM Teacher
				Research Group  229

Current status of CreZone usage

  • No. of downloaded content 1,586,787
  • Experiential program 37,094
  • Experiential resources 63,661
  • Educational materials 25,444

Statistics information

  • - Downloaded content : No. downloads within the calendar year
  • - Experiential program : Cumulative number for published content
  • - Experiential resources : Cumulative number for published content
  • - Education-related resources : Cumulative number for publication content
Research and develop models to spearhead creative education, and develop experts

Plan, operate, and support creative education centers

Develop and operate remote elementary/middle school programs for creative education

Identify/share exemplary cases of creative education, and offer networking support

Establish/operate online platforms for creative education

Operate a dedicated network for creativity and character development (CreZone)

Develop resources and programs for experiential creative activities

Identify and spread content for creative education

Create/propagate sustainable education programs, and nurture experts

Develop/supply ESD programs, and support the operation of teaching personnel training

Support the operation of the ESD Teacher Research Association

Support the strengthening educational capacities of teacher training institutions

Plan/operate/support for the development of future-oriented teaching and learning models

Support the establishment of future education centers specializing in teacher training

Research, investigate, analyze, and develop policies related to STEAM education

Investigate and research matters pertaining to STEAM education

Develop educational policies related to STEAM education

Support the establishment and execution of comprehensive and mid-/long-term plan for STEAM education

Develop/propagate STEAM education programs

Develop/propagate STEAM education programs

Plan/produce promotional contents to raise awareness of STEAM education

Create/operate STEAM education-related websites

Establish a foundation to develop talented STEAM individuals

Support STEAM R&E for high school students

Develop/operate extra-curricular STEAM education programs

Develop teaching experts on STEAM education

Plan/operate/support remote/group STEAM teacher training programs for elementary/middle schools

Plan/operate/support the STEAM science and technology teacher training center

Support the vitalization of the STEAM education and teacher research association

Identify/share exemplary STEAM education cases, and offer networking support